The Skill Tracks and their accompanying Skills include:
Gunner
Master your weapons, reload faster, aim sharper and electrify enemies.
Reload Speed: Improved reload speed.
Fast Replate: Faster armor re-plating.
Fast Weapon Swap: Reduced time needed to swap between weapons.
Ammo Auto-Refill: Weapon magazines are slowly filled over time, for both held and stowed weapons.
Aiming Expert: Improved weapon accuracy while aiming and speed to fire when jumping, sliding and diving.
Shocking Reload: Reloading creates an electric damage discharge that damages and stuns nearby base enemies. The emptier the magazine, the stronger the effect. There is a cooldown for the discharge.
Surgeon
Stay alive and keep others fighting, heal fast, revive quicker, and fight back from the brink.
Healthy Recovery: While not taking damage, health recovery starts sooner.
Last Stand Fighter: Longer duration for last stand including improved movement and weapon ammo in your pistol.
Agile Handling: Fire a weapon while sprinting and walk faster while aiming.
Heal Faster: Heal faster after getting out of combat.
Fast Revive: Revive self or squad member faster. Revive boosts movement speeds for a short time and gives full health.
Off the Floor: Eliminating an enemy while in last stand will revive you. There is a cooldown.
Daredevil
Fly, slide and dive into chaos. Your movement is a weapon and the ground hits back.
Dive Bomber: Diving aggressively with your wingsuit releases a concussive blast on the ground.
Wingsuit Glider: Improved handling and airtime for the wingsuit.
Thick Skin: Receive less damage from melee attacks.
Super Slider: Sliding distance and speed are increased.
Reload and Run: Get a brief movement speed boost after reloading a weapon.
Slide Explosions: Sliding and diving triggers an explosion in a radius.
Tactician
Gear up and get clever, deploy faster, recharge quicker, and turn kills into nasty surprises.
Equipment Hound: Improves equipment ammo.
Quick Deploy: Faster equipment deployment and increased distance. Improved sprint and tactical speed while reloading.
Hit and Run: Temporary speed boost after equipment kills an enemy.
Recharger: Faster recharging of Equipment and Abilities.
Quick Rounds Back: Eliminating two enemies in quick succession has a chance of returning two rounds to your magazine.
Piñata: Eliminating an enemy has a chance to spawn a live piece of Equipment.
Berserker
Chain aggression to speed, attack while moving, reap armor for kills and bring destruction from above.
Fast Weapon Fire: Increased rate of fire for weapons.
Kills Regen Armor: Eliminating enemies regenerates a portion of your Armor. At highest upgrade, eliminating an Elite enemy regenerates more.
Crit Chain Speed Boost: Temporarily increase your speed after getting several consecutive critical kills.
Endurance Sprinter: Reload while Tac Sprinting. Tac duration and sprint to fire time improved.
Fall Damage Reduction: Reduced fall damage. At the highest upgrade, become immune to fall damage.
Fall Explosions: Falling from heights creates explosions.
Bulldozer
Become a walking tank, regen armor, shrug off explosions and smash through enemies.
Armor Regen: Regenerate one armor plate if damaged or if all armor slots are empty.
Point Blank: Damage bonus for shooting an enemy at point blank range.
Adrenaline Rush: Deal bonus damage while health is low.
Revival Protection: Self Revive or revived players will take reduced damage for a short time.
Explosive Resistance: Reduced damage from explosives. Immune to own explosives at the highest upgrade.
Tackle: Fears and Soldiers are knocked down when sliding, diving, or Tac Sprinting.

